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Samuli Laato
Samuli Laato
Postdoctoral researcher, Tampere University
Verified email at utu.fi
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Cited by
Cited by
Year
Unusual purchasing behavior during the early stages of the COVID-19 pandemic: The stimulus-organism-response approach
S Laato, AKMN Islam, A Farooq, A Dhir
Journal of Retailing and Consumer Services 57, 102224, 2020
4792020
Impact of online information on self-isolation intention during the COVID-19 pandemic: cross-sectional study
A Farooq, S Laato, AKMN Islam
Journal of medical Internet research 22 (5), e19128, 2020
2962020
What drives unverified information sharing and cyberchondria during the COVID-19 pandemic?
S Laato, AKM Islam, MN Islam, E Whelan
European Journal of Information Systems, 2020
2742020
Misinformation sharing and social media fatigue during COVID-19: An affordance and cognitive load perspective
AKMN Islam, S Laato, S Talukder, E Sutinen
Technological forecasting and social change 159, 120201, 2020
2232020
Did location-based games motivate players to socialize during COVID-19?
S Laato, AKMN Islam, TH Laine
Telematics and Informatics 54, 101458, 2020
572020
Why do people share misinformation during the Covid-19 pandemic?
S Laato, AKM Islam, MN Islam, E Whelan
arXiv preprint arXiv:2004.09600, 2020
342020
Location-based games and the covid-19 pandemic: An analysis of responses from game developers and players
S Laato, TH Laine, AKM Islam
Multimodal Technologies and Interaction 4 (2), 29, 2020
322020
Understanding the impact of information sources on COVID-19 related preventive measures in Finland
A Farooq, S Laato, AKMN Islam, J Isoaho
Technology in Society 65, 101573, 2021
282021
Location-based games as exergames-from pokémon to the wizarding world
S Laato, S Hyrynsalmi, S Rauti, AKMN Islam, TH Laine
International Journal of Serious Games 7 (1), 79-95, 2020
262020
Analysis of the quality of points of interest in the most popular location-based games
S Laato, T Pietarinen, S Rauti, TH Laine
Proceedings of the 20th International Conference on Computer Systems and …, 2019
192019
Understanding students’ game experiences throughout the developmental process of the number navigation game
P Bui, G Rodríguez-Aflecht, B Brezovszky, MM Hannula-Sormunen, ...
Educational Technology Research and Development 68 (5), 2395-2421, 2020
172020
A Review of Location-based Games-Do They All Support Exercise, Social Interaction and Cartographical Training?
S Laato, T Pietarinen, S Rauti, M Paloheimo, N Inaba, E Sutinen
In Proceedings of the 11th International Conference on Computer Supported …, 2019
172019
Adverse consequences of emotional support seeking through social network sites in coping with stress from a global pandemic
AKMN Islam, M Mäntymäki, S Laato, O Turel
International Journal of Information Management 62, 102431, 2022
152022
Ai in cybersecurity education-a systematic literature review of studies on cybersecurity moocs
S Laato, A Farooq, H Tenhunen, T Pitkamaki, A Hakkala, A Airola
2020 IEEE 20th International Conference on Advanced Learning Technologies …, 2020
142020
The Effects Playing Pokémon GO has on Physical Activity -A Systematic Literature Review
S Laato, SM Hyrynsalmi, S Rauti, E Sutinen
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020
14*2020
Online Multiplayer Games for Crowdsourcing the Development of Digital Assets
S Laato, SM Hyrynsalmi, M Paloheimo
International Conference on Software Business, 387-401, 2019
122019
Minimizing the Number of Dropouts in University Pedagogy Online Courses
S Laato, E Lipponen, H Salmento, H Vilppu, M Murtonen
In Proceedings of the 11th International Conference on Computer Supported …, 2019
122019
Why playing augmented reality games feels meaningful to players? The roles of imagination and social experience
S Laato, S Rauti, AKMN Islam, E Sutinen
Computers in Human Behavior 121, 106816, 2021
112021
Group polarisation among location-based game players: an analysis of use and attitudes towards game slang
S Laato, N Inaba, M Paloheimo, TD Laajala
Internet Research, 2021
102021
Children in 2077: Designing children's technologies in the age of transhumanism
OO Buruk, O Özcan, GE Baykal, T Göksun, S Acar, G Akduman, ...
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
102020
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