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Josef Buchner
Josef Buchner
St. Gallen University of Teacher Education
Verified email at phsg.ch - Homepage
Title
Cited by
Cited by
Year
A framework for the use of immersive virtual reality in learning environments
M Mulders, J Buchner, M Kerres
International Journal of Emerging Technologies in Learning (iJET) 15 (24 …, 2020
1492020
The impact of augmented reality on cognitive load and performance: A systematic review
J Buchner, K Buntins, M Kerres
Journal of Computer Assisted Learning 38 (1), 285-303, 2022
1412022
How to create Educational Videos: From watching passively to learning actively
J Buchner
R&E-SOURCE: Open Online Journal for Research and Education 12, 1-10, 2018
662018
Media comparison studies dominate comparative research on augmented reality in education
J Buchner, M Kerres
Computers & Education, 104711, 2023
562023
Promoting intrinsic motivation with a mobile augmented reality learning environment
J Buchner, J Zumbach
Proceedings of the 14th International Conference Mobile Learning 2018, 55-61, 2018
542018
Lernen mit immersiver virtual reality: didaktisches design und lessons learned
J Buchner, D Aretz
MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung, 195-216, 2020
532020
Education after the pandemic: What we have (not) learned about learning
M Kerres, J Buchner
Education Sciences 12 (5), 315, 2022
472022
A systematic map of research characteristics in studies on augmented reality and cognitive load
J Buchner, K Buntins, M Kerres
Computers and Education Open 2, 100036, 2021
462021
Generative learning strategies do not diminish primary students’ attitudes towards augmented reality
J Buchner
Education and Information Technologies 27 (1), 701-717, 2022
332022
Learning with a digital escape room game: before or after instruction?
J Buchner, M Rüter, M Kerres
Research and practice in technology enhanced learning 17 (1), 10, 2022
272022
Augmented Reality in Teacher Education: A Framework to support Teachers' Technological Pedagogical Content Knowledge
J Buchner, J Zumbach
Italian Journal of Educational Technology 28 (2), 106-120, 2020
232020
The potential of 3D Virtual Reality (VR) for language learning: An overview
A Andujar, J Buchner
Proceedings of the 15th international conference on mobile learning, 153-156, 2019
232019
Escape the fake: Development and evaluation of an augmented reality escape room game for fighting fake news
I Paraschivoiu, J Buchner, R Praxmarer, T Layer-Wagner
Extended Abstracts of the 2021 Annual Symposium on Computer-Human …, 2021
222021
Beyond the horizon: Integrating immersive learning environments in the everyday classroom
A Dengel, J Buchner, M Mulders, J Pirker
2021 7th International Conference of the Immersive Learning Research Network …, 2021
192021
Students as designers of augmented reality: Impact on learning and motivation in computer science
J Buchner, M Kerres
Multimodal Technologies and Interaction 5 (8), 41, 2021
182021
Lernen in immersiven virtuellen Welten aus der Perspektive der Mediendidaktik
M Mulders, J Buchner
Medienimpulse 58 (02), 23 Seiten-23 Seiten, 2020
182020
Virtuelle Realität: immersion als Erlebnisdimension beim Lernen mit visuellen Informationen
M Kerres, M Mulders, J Buchner
MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung 47 …, 2022
172022
Virtual Reality für Schüler: innen: Ein «Beipackzettel» für die Durchführung immersiver Lernszenarien im schulischen Kontext
R Zender, J Buchner, C Schäfer, D Wiesche, K Kelly, L Tüshaus
MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung 47, 26-52, 2022
172022
There is nothing to see. Or is there?: visualizing language through augmented reality
J Buchner, J Weißenböck
recent tools for computer-and mobile-assisted foreign language learning, 170-193, 2020
172020
Offener Geschichtsunterricht mit Augmented Reality
J Buchner
Medienimpulse, 1-8, 2017
152017
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