Iulian Radu
Iulian Radu
Harvard University
Verified email at - Homepage
Cited by
Cited by
Augmented reality in education: a meta-review and cross-media analysis
I Radu
Personal and ubiquitous computing 18 (6), 1533-1543, 2014
A psychological perspective on augmented reality in the mathematics classroom
KR Bujak, I Radu, R Catrambone, B MacIntyre, R Zheng, G Golubski
Computers & Education 68, 536-544, 2013
Why should my students use AR? A comparative review of the educational impacts of augmented-reality
I Radu
2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2012
Examining values: an analysis of nine years of IDC research
S Yarosh, I Radu, S Hunter, E Rosenbaum
Proceedings of the 10th International Conference on Interaction Design and …, 2011
Chores Are Fun: Understanding Social Play in Board Games for Digital Tabletop Game Design.
Y Xu, E Barba, I Radu, M Gandy, B MacIntyre
DiGRA Conference, 2011
What can we learn from augmented reality (AR)? Benefits and drawbacks of AR for inquiry-based learning of physics
I Radu, B Schneider
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
Y Xu, M Gandy, S Deen, B Schrank, K Spreen, M Gorbsky, T White, ...
Proceedings of the 2008 international conference on advances in computer …, 2008
Using children's developmental psychology to guide augmented-reality design and usability
I Radu, B MacIntyre
2012 IEEE international symposium on mixed and augmented reality (ISMAR …, 2012
Augmented-reality scratch: a children's authoring environment for augmented-reality experiences
I Radu, B MacIntyre
Proceedings of the 8th International Conference on Interaction Design and …, 2009
Pre-patterns for designing embodied interactions in handheld augmented reality games
Y Xu, E Barba, I Radu, M Gandy, R Shemaka, B Schrank, B MacIntyre, ...
2011 IEEE International Symposium on Mixed and Augmented Reality-Arts, Media …, 2011
Discovering educational augmented reality math applications by prototyping with elementary-school teachers
I Radu, B McCarthy, Y Kao
2016 IEEE Virtual Reality (VR), 271-272, 2016
Cyberchase shape quest: pushing geometry education boundaries with augmented reality
I Radu, E Doherty, K DiQuollo, B McCarthy, M Tiu
Proceedings of the 14th international conference on interaction design and …, 2015
Comparing children's crosshair and finger interactions in handheld augmented reality: Relationships between usability and child development
I Radu, B MacIntyre, S Lourenco
Proceedings of the The 15th International Conference on Interaction Design …, 2016
Unpacking the relationship between existing and new measures of physiological synchrony and collaborative learning: A mixed methods study
B Schneider, Y Dich, I Radu
International Journal of Computer-Supported Collaborative Learning 15 (1 …, 2020
Embodied learning mechanics and their relationship to usability of handheld augmented reality
I Radu, A Antle
2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual …, 2017
Evaluating an educational system based on projective augmented reality
M Silva, R Roberto, V Teichrieb
Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2013
An observational coding scheme for detecting children's usability problems in augmented reality
I Radu, K Guzdial, S Avram
Proceedings of the 2017 Conference on Interaction Design and Children, 643-649, 2017
Why Don't We See More of Augmented Reality in Schools?
MMO da Silva, RA Roberto, I Radu, PS Cavalcante, V Teichrieb
2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2019
EmotoTent: Reducing school violence through embodied empathy games
AN Antle, O Sadka, I Radu, B Gong, V Cheung, U Baishya
Proceedings of the 18th ACM International Conference on Interaction Design …, 2019
Exploring the usability of augmented reality interaction techniques during children's early elementary-school years
I Radu
Georgia Institute of Technology, 2016
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