Regis Kopper
Cited by
Cited by
Effects of field of view and visual complexity on virtual reality training effectiveness for a visual scanning task
ED Ragan, DA Bowman, R Kopper, C Stinson, S Scerbo, RP McMahan
IEEE transactions on visualization and computer graphics 21 (7), 794-807, 2015
A human motor behavior model for distal pointing tasks
R Kopper, DA Bowman, MG Silva, RP McMahan
International journal of human-computer studies 68 (10), 603-615, 2010
The effects of higher levels of immersion on procedure memorization performance and implications for educational virtual environments
ED Ragan, A Sowndararajan, R Kopper, DA Bowman
Presence: Teleoperators and Virtual Environments 19 (6), 527-543, 2010
Rapid and accurate 3D selection by progressive refinement
R Kopper, F Bacim, DA Bowman
2011 IEEE symposium on 3D user interfaces (3DUI), 67-74, 2011
Studying the effects of stereo, head tracking, and field of regard on a small-scale spatial judgment task
ED Ragan, R Kopper, P Schuchardt, DA Bowman
IEEE transactions on visualization and computer graphics 19 (5), 886-896, 2012
Visually-induced motion sickness reduction via static and dynamic rest frames
Z Cao, J Jerald, R Kopper
2018 IEEE conference on virtual reality and 3D user interfaces (VR), 105-112, 2018
Design and evaluation of navigation techniques for multiscale virtual environments
R Kopper, T Ni, DA Bowman, M Pinho
Ieee virtual reality conference (vr 2006), 175-182, 2006
Design and evaluation of 3D selection techniques based on progressive refinement
F Bacim, R Kopper, DA Bowman
International Journal of Human-Computer Studies 71 (7-8), 785-802, 2013
Higher levels of immersion improve procedure memorization performance.
DA Bowman, A Sowndararajan, ED Ragan, R Kopper
Proceedings of the 15th Joint virtual reality Eurographics conference on …, 2009
Measuring visual search and distraction in immersive virtual reality
B Olk, A Dinu, DJ Zielinski, R Kopper
Royal Society open science 5 (5), 172331, 2018
Emotional qualities of VR space
A Naz, R Kopper, RP McMahan, M Nadin
2017 IEEE virtual reality (VR), 3-11, 2017
Exploring agent physicality and social presence for medical team training
JH Chuah, A Robb, C White, A Wendling, S Lampotang, R Kopper, B Lok
Presence: Teleoperators and Virtual Environments 22 (2), 141-170, 2013
Evaluating effectiveness in virtual environments with MR simulation
DA Bowman, C Stinson, ED Ragan, S Scerbo, T Höllerer, C Lee, ...
Interservice/Industry Training, Simulation, and Education Conference 4, 44, 2012
Measuring presence in virtual environments: A survey
V Souza, A Maciel, L Nedel, R Kopper
ACM Computing Surveys (CSUR) 54 (8), 1-37, 2021
Immersive visualization and curation of archaeological heritage data: Çatalhöyük and the Dig@ IT App
N Lercari, E Shiferaw, M Forte, R Kopper
Journal of Archaeological Method and Theory 25, 368-392, 2018
Principles for Designing Effective 3D Interaction Techniques.
RP McMahan, R Kopper, DA Bowman
Handbook of Virtual Environments, 2nd ed., 285-311, 2014
Exploring the effects of image persistence in low frame rate virtual environments
DJ Zielinski, HM Rao, MA Sommer, R Kopper
2015 IEEE Virtual Reality (VR), 19-26, 2015
Sensorimotor learning during a marksmanship task in immersive virtual reality
HM Rao, R Khanna, DJ Zielinski, Y Lu, JM Clements, ND Potter, ...
Frontiers in psychology 9, 58, 2018
Towards an understanding of the effects of amplified head rotations
R Kopper, C Stinson, D Bowman
The 3rd IEEE VR Workshop on Perceptual Illusions in Virtual Environments 2, 2011
Comparison of interactive environments for the archaeological exploration of 3D landscape data
R Bennett, DJ Zielinski, R Kopper
2014 ieee vis international workshop on 3dvis (3dvis), 67-71, 2014
The system can't perform the operation now. Try again later.
Articles 1–20