Regis Kopper
Cited by
Cited by
Effects of field of view and visual complexity on virtual reality training effectiveness for a visual scanning task
ED Ragan, DA Bowman, R Kopper, C Stinson, S Scerbo, RP McMahan
IEEE transactions on visualization and computer graphics 21 (7), 794-807, 2015
A human motor behavior model for distal pointing tasks
R Kopper, DA Bowman, MG Silva, RP McMahan
International journal of human-computer studies 68 (10), 603-615, 2010
The effects of higher levels of immersion on procedure memorization performance and implications for educational virtual environments
ED Ragan, A Sowndararajan, R Kopper, DA Bowman
Presence: Teleoperators and Virtual Environments 19 (6), 527-543, 2010
Rapid and accurate 3D selection by progressive refinement
R Kopper, F Bacim, DA Bowman
2011 IEEE symposium on 3D user interfaces (3DUI), 67-74, 2011
Studying the effects of stereo, head tracking, and field of regard on a small-scale spatial judgment task
ED Ragan, R Kopper, P Schuchardt, DA Bowman
IEEE transactions on visualization and computer graphics 19 (5), 886-896, 2012
Design and evaluation of navigation techniques for multiscale virtual environments
R Kopper, T Ni, DA Bowman, M Pinho
Ieee virtual reality conference (vr 2006), 175-182, 2006
Visually-induced motion sickness reduction via static and dynamic rest frames
Z Cao, J Jerald, R Kopper
2018 IEEE conference on virtual reality and 3D user interfaces (VR), 105-112, 2018
Design and evaluation of 3D selection techniques based on progressive refinement
F Bacim, R Kopper, DA Bowman
International Journal of Human-Computer Studies 71 (7-8), 785-802, 2013
Higher levels of immersion improve procedure memorization performance.
DA Bowman, A Sowndararajan, ED Ragan, R Kopper
Proceedings of the 15th Joint virtual reality Eurographics conference on …, 2009
Emotional qualities of VR space
A Naz, R Kopper, RP McMahan, M Nadin
2017 IEEE virtual reality (VR), 3-11, 2017
Exploring agent physicality and social presence for medical team training
JH Chuah, A Robb, C White, A Wendling, S Lampotang, R Kopper, B Lok
Presence: Teleoperators and Virtual Environments 22 (2), 141-170, 2013
Evaluating effectiveness in virtual environments with MR simulation
DA Bowman, C Stinson, ED Ragan, S Scerbo, T Höllerer, C Lee, ...
Interservice/Industry Training, Simulation, and Education Conference 4, 44, 2012
Measuring visual search and distraction in immersive virtual reality
B Olk, A Dinu, DJ Zielinski, R Kopper
Royal Society open science 5 (5), 172331, 2018
Immersive visualization and curation of archaeological heritage data: Çatalhöyük and the Dig@ IT App
N Lercari, E Shiferaw, M Forte, R Kopper
Journal of Archaeological Method and Theory 25, 368-392, 2018
Principles for Designing Effective 3D Interaction Techniques.
RP McMahan, R Kopper, DA Bowman
Handbook of Virtual Environments, 2nd ed., 285-311, 2014
Towards an understanding of the effects of amplified head rotations
R Kopper, C Stinson, D Bowman
The 3rd IEEE VR Workshop on Perceptual Illusions in Virtual Environments 2, 2011
Exploring the effects of image persistence in low frame rate virtual environments
DJ Zielinski, HM Rao, MA Sommer, R Kopper
2015 IEEE Virtual Reality (VR), 19-26, 2015
Comparison of interactive environments for the archaeological exploration of 3D landscape data
R Bennett, DJ Zielinski, R Kopper
2014 ieee vis international workshop on 3dvis (3dvis), 67-71, 2014
Leveraging virtual humans to effectively prepare learners for stressful interpersonal experiences
A Robb, R Kopper, R Ambani, F Qayyum, D Lind, LM Su, B Lok
IEEE transactions on visualization and computer graphics 19 (4), 662-670, 2013
Sensorimotor learning during a marksmanship task in immersive virtual reality
HM Rao, R Khanna, DJ Zielinski, Y Lu, JM Clements, ND Potter, ...
Frontiers in psychology, 58, 2018
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