Fabien Lotte
Fabien Lotte
Inria Bordeaux Sud-Ouest / LaBRI (Univ. Bordeaux - CNRS - Bordeaux INP)
Verified email at inria.fr - Homepage
Title
Cited by
Cited by
Year
A review of classification algorithms for EEG-based brain–computer interfaces
F Lotte, M Congedo, A Lécuyer, F Lamarche, B Arnaldi
Journal of neural engineering 4 (2), R1, 2007
25742007
Regularizing common spatial patterns to improve BCI designs: unified theory and new algorithms
F Lotte, C Guan
IEEE Transactions on biomedical Engineering 58 (2), 355-362, 2010
6932010
Openvibe: An open-source software platform to design, test, and use brain–computer interfaces in real and virtual environments
Y Renard, F Lotte, G Gibert, M Congedo, E Maby, V Delannoy, O Bertrand, ...
Presence: teleoperators and virtual environments 19 (1), 35-53, 2010
6202010
A review of classification algorithms for EEG-based brain–computer interfaces: a 10 year update
F Lotte, L Bougrain, A Cichocki, M Clerc, M Congedo, A Rakotomamonjy, ...
Journal of neural engineering 15 (3), 031005, 2018
4142018
Brain-computer interfaces, virtual reality, and videogames
A Lécuyer, F Lotte, RB Reilly, R Leeb, M Hirose, M Slater
Computer 41 (10), 66-72, 2008
3602008
Brain-computer interfaces: beyond medical applications
J Van Erp, F Lotte, M Tangermann
Computer 45 (4), 26-34, 2012
2852012
Flaws in current human training protocols for spontaneous brain-computer interfaces: lessons learned from instructional design
F Lotte, F Larrue, C Mühl
Frontiers in human neuroscience 7, 568, 2013
2132013
Learning from other subjects helps reducing brain-computer interface calibration time
F Lotte, C Guan
2010 IEEE International conference on acoustics, speech and signal …, 2010
1402010
Classification of movement intention by spatially filtered electromagnetic inverse solutions
M Congedo, F Lotte, A Lécuyer
Physics in Medicine & Biology 51 (8), 1971, 2006
1292006
Two brains, one game: design and evaluation of a multiuser BCI video game based on motor imagery
L Bonnet, F Lotte, A Lécuyer
IEEE Transactions on Computational Intelligence and AI in games 5 (2), 185-198, 2013
1222013
Signal processing approaches to minimize or suppress calibration time in oscillatory activity-based brain–computer interfaces
F Lotte
Proceedings of the IEEE 103 (6), 871-890, 2015
1192015
A tutorial on EEG signal-processing techniques for mental-state recognition in brain–computer interfaces
F Lotte
Guide to Brain-Computer Music Interfacing, 133-161, 2014
1142014
EEG-based workload estimation across affective contexts
C Mühl, C Jeunet, F Lotte
Frontiers in neuroscience 8, 114, 2014
1102014
Riemannian approaches in brain-computer interfaces: a review
F Yger, M Berar, F Lotte
IEEE Transactions on Neural Systems and Rehabilitation Engineering 25 (10 …, 2016
1092016
Classifying EEG for brain computer interfaces using Gaussian processes
M Zhong, F Lotte, M Girolami, A Lécuyer
Pattern Recognition Letters 29 (3), 354-359, 2008
992008
Combining BCI with virtual reality: towards new applications and improved BCI
F Lotte, J Faller, C Guger, Y Renard, G Pfurtscheller, A Lécuyer, R Leeb
Towards Practical Brain-Computer Interfaces, 197-220, 2012
972012
Predicting mental imagery-based BCI performance from personality, cognitive profile and neurophysiological patterns
C Jeunet, B N’Kaoua, S Subramanian, M Hachet, F Lotte
PloS one 10 (12), e0143962, 2015
912015
Why standard brain-computer interface (BCI) training protocols should be changed: an experimental study
C Jeunet, E Jahanpour, F Lotte
Journal of neural engineering 13 (3), 036024, 2016
892016
Study of electroencephalographic signal processing and classification techniques towards the use of brain-computer interfaces in virtual reality applications
F Lotte
872008
Comparative study of band-power extraction techniques for motor imagery classification
N Brodu, F Lotte, A Lécuyer
2011 IEEE Symposium on Computational Intelligence, Cognitive Algorithms …, 2011
852011
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