Distributed edge partitioning for trillion-edge graphs M Hanai, T Suzumura, WJ Tan, E Liu, G Theodoropoulos, W Cai arXiv preprint arXiv:1908.05855, 2019 | 60 | 2019 |
Interest management for distributed virtual environments: A survey ES Liu, GK Theodoropoulos ACM computing surveys (CSUR) 46 (4), 1-42, 2014 | 39 | 2014 |
SParTSim: A space partitioning guided by road network for distributed traffic simulations A Ventresque, Q Bragard, ES Liu, D Nowak, L Murphy, G Theodoropoulos, ... 2012 IEEE/ACM 16th International Symposium on Distributed Simulation and …, 2012 | 39 | 2012 |
Scalable interest management for multidimensional routing space ES Liu, MK Yip, G Yu Proceedings of the ACM symposium on Virtual reality software and technology …, 2005 | 32 | 2005 |
An approach for parallel interest matching in distributed virtual environments ES Liu, GK Theodoropoulos 2009 13th IEEE/ACM International Symposium on Distributed Simulation and …, 2009 | 25 | 2009 |
Parallel continuous collision detection for high-performance GPU cluster P Du, ES Liu, T Suzumura Proceedings of the 21st ACM SIGGRAPH Symposium on Interactive 3D Graphics …, 2017 | 20 | 2017 |
Lucid platform: applying hla ddm to multiplayer online game middleware ES Liu, MK Yip, G Yu Computers in Entertainment (CIE) 4 (4), 9-es, 2006 | 20 | 2006 |
Comparing dead reckoning algorithms for distributed car simulations Y Chen, ES Liu Proceedings of the 2018 ACM SIGSIM Conference on Principles of Advanced …, 2018 | 19 | 2018 |
A path-assisted dead reckoning algorithm for distributed virtual environments Y Chen, ES Liu 2015 IEEE/ACM 19th International Symposium on Distributed Simulation and …, 2015 | 14 | 2015 |
A continuous matching algorithm for interest management in distributed virtual environments ES Liu, GK Theodoropoulos 2010 IEEE Workshop on Principles of Advanced and Distributed Simulation, 1-10, 2010 | 10 | 2010 |
Velocity-based dynamic crowd simulation by data-driven optimization P Liu, Q Chao, H Huang, Q Wang, Z Zhao, Q Peng, MK Yip, ES Liu, X Jin The Visual Computer 38 (9), 3499-3512, 2022 | 9 | 2022 |
Space-time matching algorithms for interest management in distributed virtual environments ES Liu, GK Theodoropoulos ACM Transactions on Modeling and Computer Simulation (TOMACS) 24 (3), 1-23, 2014 | 9 | 2014 |
A parallel interest matching algorithm for distributed-memory systems ES Liu, GK Theodoropoulos 2011 IEEE/ACM 15th International Symposium on Distributed Simulation and …, 2011 | 9 | 2011 |
Server allocation for massively multiplayer online cloud games using evolutionary optimization M Zhao, J Zheng, ES Liu ACM Transactions on Multimedia Computing, Communications, and Applications …, 2021 | 8 | 2021 |
On the scalability of agent-based modeling for medical nanorobotics ES Liu 2015 Winter Simulation Conference (WSC), 1427-1435, 2015 | 8 | 2015 |
Towards an agent-based symbiotic architecture for autonomic management of virtualized data centers Q Liu, D Da Silva, GK Theodoropoulos, ES Liu Proceedings of the 2012 Winter Simulation Conference (WSC), 1-13, 2012 | 8 | 2012 |
A fast parallel matching algorithm for continuous interest management ES Liu, GK Theodoropoulos Proceedings of the 2010 Winter Simulation Conference, 1490-1500, 2010 | 7 | 2010 |
Towards a benchmark for the quantitative evaluation of traffic simulators P Toshniwal, M Hanai, ES Liu Proceedings of the 2017 ACM SIGSIM conference on principles of advanced …, 2017 | 6 | 2017 |
Combining interest management and dead reckoning: a hybrid approach for efficient data distribution in multiplayer online games I Jaya, ES Liu, Y Chen 2016 IEEE/ACM 20th International Symposium on Distributed Simulation and …, 2016 | 6 | 2016 |
Exact-differential simulation: Differential processing of large-scale discrete event simulations M Hanai, T Suzumura, ES Liu, G Theodoropoulos, KS Perumalla ACM Transactions on Modeling and Computer Simulation (TOMACS) 29 (3), 1-25, 2019 | 5 | 2019 |