manish mehta
manish mehta
Senior Specialist Accenture Technology Labs
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Cited by
Cited by
Presence and engagement in an interactive drama
S Dow, M Mehta, E Harmon, B MacIntyre, M Mateas
Proceedings of the SIGCHI conference on Human factors in computing systemsá…, 2007
Drama management and player modeling for interactive fiction games
M Sharma, S Onta˝ˇn, M Mehta, A Ram
Computational Intelligence 26 (2), 183-211, 2010
Multimodal input fusion in human-computer interaction
A Corradini, M Mehta, NO Bernsen, J Martin, S Abrilian
NATO Science Series Sub Series III Computer and Systems Sciences 198, 223, 2005
Testing and evaluation of agricultural machinery.
ML Mehta, SR Verma, SK Misra, VK Sharma
Testing and evaluation of agricultural machinery., 1995
Initial lessons from AR Fašade, an interactive augmented reality drama
S Dow, M Mehta, A Lausier, B MacIntyre, M Mateas
Proceedings of the 2006 ACM SIGCHI international conference on Advances iná…, 2006
Animating an interactive conversational character for an educational game system
A Corradini, M Mehta, NO Bernsen, M Charfuelan
Proceedings of the 10th international conference on Intelligent userá…, 2005
Player modeling evaluation for interactive fiction
M Sharma, M Mehta, S Ontanˇn, A Ram
Proceedings of the AIIDE 2007 Workshop on Optimizing Player Satisfaction, 19-24, 2007
Towards Player Preference Modeling for Drama Management in Interactive Stories.
M Sharma, S Ontanˇn, CR Strong, M Mehta, A Ram
FLAIRS Conference, 571-576, 2007
Dynamic expert solicitation, collaboration and reputation management system
A Kass, GS Virdi, MT Short, M Mehta, SC Jain, U Chintala
US Patent App. 13/834,257, 2014
Artificial Intelligence for Adaptive Computer Games.
A Ram, S Onta˝ˇn, M Mehta
FLAIRS Conference, 22-29, 2007
Evaluating a conversation-centered interactive drama
M Mehta, S Dow, M Mateas, B MacIntyre
Proceedings of the 6th international joint conference on Autonomous agentsá…, 2007
Authoring behaviors for games using learning from demonstration
M Mehta, S Ontanˇn, T Amundsen, A Ram
Proceedings of the Workshop on Case-Based Reasoning for Computer Games, 8thá…, 2009
First prototype of conversational HC Andersen
NO Bernsen, M CharfuelÓn, A Corradini, L DybkjŠr, T Hansen, S Kiilerich, ...
Proceedings of the working conference on Advanced visual interfaces, 458-461, 2004
Crowdadvisor: A framework for freelancer assessment in online marketplace
K Abhinav, A Dubey, S Jain, G Virdi, A Kass, M Mehta
2017 IEEE/ACM 39th International Conference on Software Engineeringá…, 2017
Eliza meets the wizard-of-oz: blending machine and human control of embodied characters
SP Dow, M Mehta, B MacIntyre, M Mateas
Proceedings of the SIGCHI Conference on Human Factors in Computing Systemsá…, 2010
AR facade: an augmented reality interactve drama
S Dow, M Mehta, B MacIntyre, M Mateas
Proceedings of the 2007 ACM symposium on Virtual reality software andá…, 2007
Efficiency of artificial recharge from percolation tanks
M Mehta, SK Jain
Recharge of phreatic aquifers in (semi-) arid areas, 271-277, 2017
Towards believable behavior generation for embodied conversational agents
A Corradini, M Fredriksson, M Mehta, J K÷nigsmann, NO Bernsen, ...
International Conference on Computational Science, 946-953, 2004
AI-driven design platform
AA Dubey, ME Hamilton, M Mehta, SM Kuriakose, NA Bhardwaj, ...
US Patent 10,950,021, 2021
Runtime behavior adaptation for real-time interactive games
M Mehta, A Ram
IEEE Transactions on Computational Intelligence and AI in Games 1 (3), 187-199, 2009
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