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Pejman Sajjadi
Pejman Sajjadi
UX Researcher at Meta Reality Labs
Verified email at meta.com
Title
Cited by
Cited by
Year
Learning in the field: Comparison of desktop, immersive virtual reality, and actual field trips for place-based STEM education
J Zhao, P LaFemina, J Carr, P Sajjadi, JO Wallgrün, A Klippel
2020 IEEE conference on virtual reality and 3D user interfaces (VR), 893-902, 2020
992020
A personality-based emotional model for embodied conversational agents: Effects on perceived social presence and game experience of users
P Sajjadi, L Hoffmann, P Cimiano, S Kopp
Entertainment Computing 32, 100313, 2019
492019
Maze commander: a collaborative asynchronous game using the oculus rift & the sifteo cubes
P Sajjadi, EO Cebolledo Gutierrez, S Trullemans, O De Troyer
Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014
422014
A comparison of visual attention guiding approaches for 360 image-based vr tours
JO Wallgrün, MM Bagher, P Sajjadi, A Klippel
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 83-91, 2020
362020
Individualization in serious games: A systematic review of the literature on the aspects of the players to adapt to
P Sajjadi, A Ewais, O De Troyer
Entertainment Computing 41, 100468, 2022
272022
Evidence-based mapping between the theory of multiple intelligences and game mechanics for the purpose of player-centered serious game design
P Sajjadi, J Vlieghe, O De Troyer
2016 8th International Conference on Games and Virtual Worlds for Serious …, 2016
262016
Dynamically adaptive educational games: A new perspective
P Sajjadi, F Van Broeckhoven, O De Troyer
Games for Training, Education, Health and Sports: 4th International …, 2014
242014
Exploring the Relation between the Theory of Multiple Intelligences and Games For the Purpose of Player‑Centred Game Design
P Sajjadi, J Vlieghe, O De Troyer
Electronic Journal of e-Learning 15 (4), pp320‑334-pp320‑334, 2017
212017
On the effect of a personality-driven ECA on perceived social presence and game experience in vr
P Sajjadi, L Hoffmann, P Cimiano, S Kopp
2018 10th International Conference on Virtual Worlds and Games for Serious …, 2018
192018
Longitudinal effects in the effectiveness of educational virtual field trips
J Zhao, JO Wallgrün, P Sajjadi, P LaFemina, KYT Lim, JP Springer, ...
Journal of Educational Computing Research 60 (4), 1008-1034, 2022
182022
For the many, not the one: Designing low-cost joint VR experiences for place-based learning
JO Wallgrün, J Chang, J Zhao, P Sajjadi, D Oprean, TB Murphy, J Baka, ...
Virtual Reality and Augmented Reality: 16th EuroVR International Conference …, 2019
182019
Immersive place-based learning–an extended research framework
A Klippel, J Zhao, P Sajjadi, JO Wallgrün, MM Bagher, D Oprean
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2020
172020
Exploring the effects of geographic scale on spatial learning
J Zhao, M Simpson, JO Wallgrün, P Sajjadi, A Klippel
Cognitive research: principles and implications 5, 1-18, 2020
162020
Embodied digital twins for environmental applications
A Klippel, P Sajjadi, J Zhao, JO Wallgrün, J Huang, MM Bagher
ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information …, 2021
152021
Virtual strike and dip–advancing inclusive and accessible field geology
N Bursztyn, P Sajjadi, H Riegel, J Huang, JO Wallgrün, J Zhao, B Masters, ...
Geoscience Communication Discussions 2021, 1-48, 2021
142021
Relation between multiple intelligences and game preferences: an evidence-based approach
P Sajjadi, J Vlieghe, O De Troyer
European Conference on Games Based Learning, 565, 2016
132016
Promoting systems thinking and pro-environmental policy support through serious games
P Sajjadi, MM Bagher, JG Myrick, JG Guerriero, TS White, A Klippel, ...
Frontiers in Environmental Science 10, 957204, 2022
122022
Crowdxr-pitfalls and potentials of experiments with remote participants
J Zhao, M Simpson, P Sajjadi, JO Wallgrün, P Li, MM Bagher, D Oprean, ...
2021 ieee international symposium on mixed and augmented reality (ismar …, 2021
112021
On the impact of the dominant intelligences of players on learning outcome and game experience in educational games: The TrueBiters case
P Sajjadi, E El Sayed, O De Troyer
Games and Learning Alliance: 5th International Conference, GALA 2016 …, 2016
112016
Design of a serious game to inform the public about the critical zone
P Sajjadi, MM Bagher, Z Cui, JG Myrick, JK Swim, TS White, A Klippel
2020 IEEE 8th International Conference on Serious Games and Applications for …, 2020
92020
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